Rainbow's Competition Entry
Quote from Rainbow on June 6, 2011, 12:58 pmImaginative name I know...
I was pushed for time and kinda rushed the very last part, but apart from that it's all done.File Name: rainbow_comp_entry.zip
File Size: 8.83 MiB
Click here to download Rainbow's Competition Entry
Imaginative name I know...
I was pushed for time and kinda rushed the very last part, but apart from that it's all done.
File Name: rainbow_comp_entry.zip
File Size: 8.83 MiB
Click here to download Rainbow's Competition Entry
Quote from narfomatikus on June 6, 2011, 1:37 pmnice maps, but found 2 bugs!?
the first im not shure if its a bug or intendet:
[spoiler]you can make portals here
[/spoiler]and the second one in the end of the map
[spoiler]you dont go back to menu, you endup below the elevator
[/spoiler]
nice maps, but found 2 bugs!?
the first im not shure if its a bug or intendet:
and the second one in the end of the map
Quote from Hober on June 7, 2011, 10:04 pmnarf, he did say he was rushed for the last part.
narf, he did say he was rushed for the last part.
Quote from xdiesp on June 9, 2011, 11:14 amIt could have been the beginning of a wonderful friendship. At face value, the map's really good: well built, organized, even took care of the obligatory vista and intro. But corners were cut for the time schedule, and the rest falls short of that.
So the setting is really just that one room, the second better forgotten, and you're going to breeze through it in tops 20 moves. But unless it gets discontinued, the chance for future goodness is all there.
It could have been the beginning of a wonderful friendship. At face value, the map's really good: well built, organized, even took care of the obligatory vista and intro. But corners were cut for the time schedule, and the rest falls short of that.
So the setting is really just that one room, the second better forgotten, and you're going to breeze through it in tops 20 moves. But unless it gets discontinued, the chance for future goodness is all there.
Quote from infernet89 on June 23, 2011, 1:09 pmI needed to make the [spoiler]first jump three times to reach the other chamber[/spoiler] and the [spoiler]faith plate didn't launch me to the exit ._.[/spoiler], and, worse of all, [spoiler]the area under the laser doesn't look portalable, but it needed to be[/spoiler]
I needed to make the
(I'll stop recording if i die.)
Quote from Nahor on June 29, 2011, 10:04 pmThe last room is unfinished:
- The cubes can go through the movable white wall in the third room (screenshot was taken while the cube was falling). Weirdly, it does that only if there is an opened portal on the white wall.
- The actuators creating the platform are floating
- The door when closing/opening shows the open space for a short time before showing the elevator room.
The last room is unfinished:
- The cubes can go through the movable white wall in the third room (screenshot was taken while the cube was falling). Weirdly, it does that only if there is an opened portal on the white wall.
- The actuators creating the platform are floating
- The door when closing/opening shows the open space for a short time before showing the elevator room.
Quote from quatrus on June 30, 2011, 2:46 pmMaking standard nonportalable surfaces portalable in order to increase difficulty in the puzzle solution is not the way to go. Disappointed. Nice map but needs work.
Making standard nonportalable surfaces portalable in order to increase difficulty in the puzzle solution is not the way to go. Disappointed. Nice map but needs work.
Quote from Resplendent on July 1, 2011, 11:35 pmquatrus wrote:Making standard nonportalable surfaces portalable in order to increase difficulty in the puzzle solution is not the way to go. Disappointed. Nice map but needs work.Agree. I spent 10 mins trying to get the laser through the wall and all kinds of crap until I finally gave up and checked this thread. Not cool. This map shouldn't have been on the contest list tbh. That said, it was otherwise a good map. Shame the end had to ruin it for me.
Agree. I spent 10 mins trying to get the laser through the wall and all kinds of crap until I finally gave up and checked this thread. Not cool. This map shouldn't have been on the contest list tbh. That said, it was otherwise a good map. Shame the end had to ruin it for me.
Quote from Skerik on July 5, 2011, 6:11 pmYou can also bring the cube from the first room in the 2nd room. The fizzler between the 2 is not destroying the cube.
You can also bring the cube from the first room in the 2nd room. The fizzler between the 2 is not destroying the cube.
Quote from Soundlogic on July 13, 2011, 3:11 pmFew things:
Don't mess with what kind of surfaces are portalable unless you make it VERY OBVIOUS AND UNIVERSAL (A map with only green portalable surfaces would be ok, because it still is recognizable)
Shouldn't the faith plate take you to the exit?
If you are going to use the lightbridge climbing system, introduce a transition puzzle to show how it is done. This technique isn't in the main game, and many people might not have tried things like it.
Few things:
Don't mess with what kind of surfaces are portalable unless you make it VERY OBVIOUS AND UNIVERSAL (A map with only green portalable surfaces would be ok, because it still is recognizable)
Shouldn't the faith plate take you to the exit?
If you are going to use the lightbridge climbing system, introduce a transition puzzle to show how it is done. This technique isn't in the main game, and many people might not have tried things like it.