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Moth's Useful Instances

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Some useful instances I made, that can serve two purposes:

* Quickly add nice things to your map

* Deconstruct, use bits, make new bits, gain UNDERSTANDING :-)

My plan is to expand this as I make more stuff.

Each instance has an accompanying screenshot of all 4 Hammer views, so you can see what it looks like without launchiing any tools.

Click 'show' below for a full list of contents:

Spoiler
Sorry, only logged-in users can see spoilers.

Feedback is welcome, please rate this and post your comments. I'll post when I update.

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New in r2:
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* Huge Fan that casts epic moving shadows
* Tons of bts office stuff
* Underground lighting
* Factory stuff!

File Name: Moth_instances_r2.rar
File Size: 6.39?MiB
Moth's Useful Instances

File Name: Moth_instances_r2.rar
File Size: 6.39 MiB
Click here to download Moth's Useful Instances

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"Such monstrous sucking-constructions aren't built within one afternoon"

How useful! Thanks! :thumbup:

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More information Here

"Pretty is better than ugly, but if it doesn't work, ugly is better than pretty"
-Phyton

There are some really nice instances, thanks for that!
But maybe it's useful to put them in your description as well? :D

~Lp

Good idea! - Updated main thread with a collapsible list ;-)

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"Such monstrous sucking-constructions aren't built within one afternoon"

You should be a Community Contributor after uploading all of THAT. 36 instances, that's impressive. I could only stand doing the Disc and Disk Player set I made and that took about week. You must have a lot of motivation to create 36 instances.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

My only motivation is the desire to be a better mapper. I came to Hammer from Radiant - the transition between editors was an absolute nightmare. I didn't know about instances then, and wished more than anything for there to be prefabs, to increase my efficiency and help me to learn.

I've been working on these since P2 Authoring Tools was released. My ultimate goal is to go through all the campaign maps (sp, coop and dlc maps) and isolate sections in a similar manner to these. Rather than blatantly copy and paste Valve's work, I will be re-creating as much as possible, which will improve my skill, and help contribute to this community, which I owe everything to.

.. oh, and there's more than 36 - There's also a 'unique' folder - got to leave SOMETHING as an easter-egg ;-)

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"Such monstrous sucking-constructions aren't built within one afternoon"
Moth wrote:
.. oh, and there's more than 36 - There's also a 'unique' folder - got to leave SOMETHING as an easter-egg ;-)

Of course.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

When you rotate the fan, the axis of the rotation stays

I dont think that he will fix that after 3 years ...

l1zardr0ckets wrote:
When you rotate the fan, the axis of the rotation stays

That's not something that can be fixed, because it uses a func_rotating.

Falsi sumus crusto!
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