Underground Departure Elevator

Underground Departure Elevator

Postby TheScarletPotato » Tue Jan 23, 2018 2:50 am


I'm working on a map that takes place in the underground portion of Aperture and I'm wondering how the departure elevator works. I mean, it 'works', but I'm not sure how to trigger the end of the level. I tried going into the sp_elevator_motifs file and adding the name of my map, as well as the sp_transition list, but upon playtesting it didn't end. Is it supposed to?
i dont know what brush is but i herd it alot
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