Portal 2 Beta; stuff you wanted to see in the game

Re: Portal 2 Beta; stuff you wanted to see in the game

Postby | \_/ () » Sat Jun 28, 2014 5:18 pm

Arachnaphob wrote:
Also mashy spike plates.
Needs more of those.

Did you know, crushers were first planned for portal 1 ?
Then they were scrapped.
It was planned for them to be used in more test chambers in portal 2.
They were scrapped.
They were going to be one of wheatley's main weapons against chell in his lair.
They were screpped.

It gets you thinking how many times have valve found out that crushers don't fit well in so many variaties of maps. There's a reason why they aren't many in the game.
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Re: Portal 2 Beta; stuff you wanted to see in the game

Postby quaternary » Sun Jun 29, 2014 9:33 am

More conversion gel. I know this isn't really beta-exclusive, but I think there were only 3 puzzles with it? Conversion Intro, Three Gels, and Finale 1.

About reflection gel being a plothole: there's gel pipes in plain view right before the boss fight, so I doubt Aperture scrapped them.
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Re: Portal 2 Beta; stuff you wanted to see in the game

Postby yishbarr » Tue Jul 01, 2014 7:50 am

I would like to see the scrapped maps too. Some of them were good. Valve might as well upload them to the workshop if they don't want it in the game.
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Re: Portal 2 Beta; stuff you wanted to see in the game

Postby tile » Tue Jul 15, 2014 8:24 pm

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Re: Portal 2 Beta; stuff you wanted to see in the game

Postby reepblue » Sun Jul 20, 2014 10:50 am

tile wrote:
http://steamcommunity.com/id/JoshuaTookAnAx/myworkshopfiles?appid=620

This guy remade everything. :D


Know if he used my stuff? I would hate to see if he used stock models and textures. :/
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Re: Portal 2 Beta; stuff you wanted to see in the game

Postby yishbarr » Mon Jul 21, 2014 1:46 am

reepblue wrote:
tile wrote:
http://steamcommunity.com/id/JoshuaTookAnAx/myworkshopfiles?appid=620

This guy remade everything. :D


Know if he used my stuff? I would hate to see if he used stock models and textures. :/

He didn't, but I gave him the link afterwards, and he did a good job with the stock content anyways. I'm not sure if he's going to use the things in the betapack though now that he's already done a lot of the maps.
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Re: Portal 2 Beta; stuff you wanted to see in the game

Postby lowenz » Mon Jul 21, 2014 6:50 pm

| \_/ () wrote:
Arachnaphob wrote:
Also mashy spike plates.
Needs more of those.

Did you know, crushers were first planned for portal 1 ?
Then they were scrapped.
It was planned for them to be used in more test chambers in portal 2.
They were scrapped.
They were going to be one of wheatley's main weapons against chell in his lair.
They were screpped.

It gets you thinking how many times have valve found out that crushers don't fit well in so many variaties of maps. There's a reason why they aren't many in the game.

MSP vs valve :D
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Re: Portal 2 Beta; stuff you wanted to see in the game

Postby d3m0l1sh3r » Fri Jul 25, 2014 11:12 pm

My old attempt on recreating E3 Funnels. Never achieved light from the video :/
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Re: Portal 2 Beta; stuff you wanted to see in the game

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