[SP] Industrial Lubricant

[SP] Industrial Lubricant

Postby QwertymanO07 » Tue Mar 06, 2018 4:59 pm

"One of my more loyal lab boys has just informed me that someone's been sneaking down to the anti-mass spectrometer at night to conduct some anomalous materials research behind my back! Listen, if you hurt yourself causing a resonance cascade, that's entirely on you... and you're fired!"

Industrial Lubricant spans two interconnected rooms involving Speed Gel, Lasers, and Turrets, with somewhat tricky solutions. The map also features a new aesthetic made entirely in Hammer. All custom assets not made by myself are credited to Valve.

Huge thanks to HugoBDesigner, Cartman1337, and ncrecc for beta testing, without whom this map would not nearly be as good or polished.


Click here to download Industrial Lubricant
User avatar
QwertymanO07
I was told I would get $60 if I posted on the forum
 
Posts: 4
Joined: Oct 2, 2017

Registered users don't see ads! Register now!
 

Re: [SP] Industrial Lubricant

Postby joric » Wed May 09, 2018 10:31 am

Passed! It's OK map but stacking those boxes in the end doesn't feel right. I just dropped one on the ledge to shoot vertically and kept the second one in my hands to burn those turrets.
User avatar
joric
Defective Turret
 
Posts: 46
Joined: Nov 12, 2017

Re: [SP] Industrial Lubricant

Postby QwertymanO07 » Wed May 09, 2018 12:24 pm

I don't know what you did, but I guess I've got some patching to do 'cause that wasn't intended.
User avatar
QwertymanO07
I was told I would get $60 if I posted on the forum
 
Posts: 4
Joined: Oct 2, 2017

Re: [SP] Industrial Lubricant

Postby joric » Wed May 09, 2018 5:55 pm

This:
User avatar
joric
Defective Turret
 
Posts: 46
Joined: Nov 12, 2017

Re: [SP] Industrial Lubricant

Postby QwertymanO07 » Fri May 11, 2018 3:56 am

Yeah, I'll add it to the list. Also looks like I didn't do cubemaps right or something.
User avatar
QwertymanO07
I was told I would get $60 if I posted on the forum
 
Posts: 4
Joined: Oct 2, 2017

Re: [SP] Industrial Lubricant

Postby joric » Sun May 27, 2018 8:29 am

Cubemaps were my fault, sorry. Figures if you run .bsp downloaded directly from steam's CDN, cubemaps just disappear because the .bsp file is named differently. You have to remove the "mymaps_" prefix in order for cubemaps to work.
User avatar
joric
Defective Turret
 
Posts: 46
Joined: Nov 12, 2017


Return to Community Releases



Who is online

Users browsing this forum: No registered users and 5 guests

Search the Forums

User Menu

Register
Login

Login