Post Mortem 02

Uploaded October 14, 2017 by Dreey

Description

Inspired by epistolary events, this map will expand the character?s backstory as requested from episode one. I tried to go for puzzles with less elements, as inspired by the first Portal game. You'll see nothing but the 1500 Megawatt Aperture Science Heavy Duty Super Colliding Super Button, Weighted Storage Cubes and Emancipation Grills. I also wanted to work using a Single Portal Device. I hope you enjoy, I had a lot of fun creating this one. It's the biggest map I have ever made, quite a challenge! Head on over to the workshop page for screenshots and more info!