A Beam Too Far  3

Uploaded Sun Sep 23, 2012 1:05 pm by HMW


The second installment in the Sendificate series.
Like the first part, difficulty is medium/hard; no ninja-skills required.

If you have not played the first map yet, I strongly recommend that you do so before attempting this one.
Link: post69888.html#p69888

Image Image
Image Image

Licensed under Creative Commons Attribution 3.0 Unported

Source code and info on how to add this element to your own maps:
http://dl.dropbox.com/u/51831059/Portal ... _v3_src.7z


Beta testing: josepezdj, sicklebrick

Sound effects:
* Waterfall.aif by ignotus -- http://www.freesound.org/people/ignotus/sounds/14779/
* waterfall_cycle.wav by martats -- http://www.freesound.org/people/martats/sounds/127840/

Update v3:
* Improved model for the sendificator (design is the same; just added some detail and improved texture space usage)
* Solved bug where playing this map after the first Sendificate map, caused some models to appear white.

Update v2:
* reworked the area with the cube platform in the last puzzle;
* fixed an unintended solution for the last puzzle;
* added some portal placement guides near the laser in the second chamber;
* removed unneeded physics barrier from exit door (thanks Felix!);
* minor lighting tweaks to the power-off state of the last chamber.


  • View Topic
    4.76 / 5 (17 votes)
    Thu Nov 22, 2012 10:16 am by HMW
    Last download from external URL on Thu Jul 04, 2019 4:53 am



Jump to: