[Coop] Tests of cleverness

Uploaded August 4, 2012 by Jepp

Description

Difficulty: Medium/Hard Theme: Destruction Estimated Playtime: 60 minutes Hello all heavily modified calculator cores, how have you been? I've been reeeally busy with this map, which once again brings destruction-themed testing together with coop for a beautifully mind-bothering experience. Today's course is three chambers long and will truly put your excellent partnership to the test. And even though your performance will be judged using sience-collaboration points, keep in mind that all great sience is always the result of collaboration. To reiterate, this is not a competition. Screenshots [spoiler][/spoiler] Also keep in mind that these puzzles aren't designed to need any extreme moves, they rather rely on you to really work together. The chambers are logical, easy to understand and seem simple but are they really? You tell me!;) After you've played this it would be nice if you could take some time to throw me a vote or even a comment, giving me some feedback on the map. It's really nice to know what you guys thought were nice and not nice cause after all I make this for you and I wanna make the most out of it! If you hesitate to register here on TWP I've created a page for the map over at the workshop so it's possible to put some feedback there using your steam login!:) http://steamcommunity.com/sharedfiles/f ... d=89937715 I wish you the best of luck and I hope you enjoy! Keep testing Warning! Contains Playthrough! For stuck or done participants only! [spoiler]http://1vvnUBO7Rtg[/spoiler] New in version 1.1: -Optimisation work -Better overlays -Wrong skins on last fizzlers -Better flow on GladOS-scenes -Made end elevator longer New in version 1.2: -MORE MOSS -Lighting, looks and tweaks #supercontest2012 Jepp