Post your workshop maps here

Re: Post your workshop maps here

Postby Bulska » Wed May 09, 2012 8:22 am

I actually downloaded a couple that looked particularly interresting. Haven't tried them yet because I'm at school.

Stuff in screenshots that I turn down almost immediatly are obvious trying-out-editor maps, maps with excessively long walking, maps that look completely chaotic, maps with bad description, and stuff like that.
Be advised that any noticable taste of blood isn't part of any test protocol. But is an unintended side effect of the Hand-Held-High-Energy-Pellet.
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Re: Post your workshop maps here

Postby Lewi5000 » Wed May 09, 2012 8:30 am

Hey guys :D

I hope you like this one.
It's main aim is to emphasize optimalization, in that, all it is comprised of is a narrow corridor and the floor is almost entirely un-usuable

http://steamcommunity.com/sharedfiles/f ... d=68571895

http://imageshack.us/photo/my-images/44 ... 00003.jpg/
Last edited by Lewi5000 on Wed May 09, 2012 9:00 am, edited 3 times in total.
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Re: Post your workshop maps here

Postby R0DNEY » Wed May 09, 2012 8:33 am

Title: Wet Cubes

Cubes are falling continuosly into the toxic water. Help them so they can help you. A beam+buttons test. My first (with the easy map editor).

http://steamcommunity.com/sharedfiles/f ... d=68564743
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Re: Post your workshop maps here

Postby El Farmerino » Wed May 09, 2012 9:00 am

Right, here's the end result of about 4 hours of mucking around and adding stuff to what was originally supposed to be quite a simple puzzle:
http://steamcommunity.com/sharedfiles/filedetails/?id=68576348

There are definitely some quite severe limitations to the new editor, but then again there's no way I'd be able to pump out such a complex map using Hammer in that amount of time. I'm rather chuffed with the result, to be honest...
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Re: Post your workshop maps here

Postby Muffiny » Wed May 09, 2012 9:01 am

Been off Portal mapping for a while, attempting to start back up with this new editor. I plan on modifying the maps in Hammer later to make them more visually interesting (themes!), but for now I'm testing out making some content.

http://steamcommunity.com/sharedfiles/f ... d=68577648
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Re: Post your workshop maps here

Postby MNKYband » Wed May 09, 2012 10:07 am

http://steamcommunity.com/id/MNKYband/m ... ?appid=620

Faith In Aperture

A short, easy map involving gel, deadly lasers, turrets, buttons, excursion funnels, faith plates, and a Companion Cube.
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Re: Post your workshop maps here

Postby Lpfreaky90 » Wed May 09, 2012 10:11 am

http://steamcommunity.com/sharedfiles/f ... d=68580843

Lp's Lazr0s,
Death fizzlers, lasers and a lot of fun :)
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Re: Post your workshop maps here

Postby ryryryan » Wed May 09, 2012 12:00 pm

Quite happy with this map, my first published one with gels and faith plates, along with a couple other bits!
http://steamcommunity.com/sharedfiles/f ... d=68596868
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Re: Post your workshop maps here

Postby BEARD! » Wed May 09, 2012 12:17 pm

Arkanoid0 wrote:
It was fun, i would make the floor under the filzzlers portal proof though, I [spoiler]grabbed the cube, bumped the first flizzler, put it on the button, bumped the second, tunnel'd/reportal'd (uses the same glitch to diffrent effect btw) to the cube on the button, and finished the rest. You might just call this an unintended solution.[/spoiler]


Thanks for that comment, I updated the map earlier today and fixed what you described. :)
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Re: Post your workshop maps here

Postby Cartire » Wed May 09, 2012 12:30 pm

I just finished my project.

RIGOROUS

http://steamcommunity.com/sharedfiles/f ... d=68556592

A highly cognitive puzzle where finding the way out isn't as easy as it looks. I specifically designed the chamber so that the skill involved was low but still challenges the person to figure out the correct path.

Warning: not for the faint of heart. It will challenge your patience.
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Re: Post your workshop maps here

Postby mCw » Wed May 09, 2012 12:32 pm

Hi,
These are my first two Chambers I've created. I'm still new but I hope u enjoy it.
Please give me feedback. Would be nice (:

http://steamcommunity.com/sharedfiles/f ... d=68598657
http://steamcommunity.com/sharedfiles/f ... d=68534096
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Re: Post your workshop maps here

Postby VyCe » Wed May 09, 2012 12:32 pm

Hey everyone, here's my first creation with the new level editor.
I'm working on a 3 part map pack, where I'll utilize each object in different parts.

Here's the link to the first map pack - http://steamcommunity.com/sharedfiles/f ... d=68590875

Let me know what you think of it, eagerly awaiting feedback.

I kept the difficulty on a small scale, the only catch is, you need to observe the environment properly and see the placements.

Cheers and have fun designing :)
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Re: Post your workshop maps here

Postby wildgoosespeeder » Wed May 09, 2012 12:40 pm

wildgoosespeeder wrote:
I think two boards would work better instead of this thread to be honest. Like this:

1. Community Maps
2. Perpetual Testing Initiative

That's just me thinking about better execution. :D

mZLY wrote:
As predicted; pointless thread is pointless. Everyone whoring their test and not looking at anyone else's. Utter chaos. :lol:


After thinking about it, I think that each member should create one thread for their creations in that board suggestion thing I was talking about earlier. If the member creates more threads, either a moderator should delete the extra thread or a forum extension for phpBB of some kind should reject a new thread if the user has already created a thread in that board.
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Re: Post your workshop maps here

Postby madcat1030 » Wed May 09, 2012 1:54 pm

Well, just fixed up my puzzle, got rid of an exploit that allowed you to skip the entire redirection puzzle. Also added a cube-button to give the player an idea of where the cube is supposed to end up at some point. And a death fizzler that forces the player to use 2 portals, keeping them from getting out of a place they aren't suppposed to be able to, later on. I don't know if edits-published auto-update for players, but since only 3 people have played it, it's not a big deal...

I also got rid of the silly "jump and shoot portal from atop button" mistake I kept forgetting about.
Last edited by madcat1030 on Wed May 09, 2012 1:55 pm, edited 1 time in total.
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Re: Post your workshop maps here

Postby DrLemur » Wed May 09, 2012 1:54 pm

Hi new to this forum and just started playing with the map editor. Not very good at it yet but I created a level and it would be awesome if someone would play it and gave me some feedback. I just want to know if it was too easy/hard/boring or whatever.. Or just that it works. Thanks heaps!

- Dan



http://steamcommunity.com/sharedfiles/f ... d=68586821
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