Post your workshop maps here

Re: Post your workshop maps here

Postby wildgoosespeeder » Tue May 08, 2012 10:56 pm

I think two boards would work better instead of this thread to be honest. Like this:

1. Community Maps
2. Perpetual Testing Initiative

That's just me thinking about better execution. :D

Anyways, my first map:
http://steamcommunity.com/sharedfiles/filedetails/?id=68680376
Last edited by wildgoosespeeder on Wed May 09, 2012 11:21 pm, edited 1 time in total.
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Re: Post your workshop maps here

Postby al anselmo » Tue May 08, 2012 11:26 pm

Competurn

Play it:
http://steamcommunity.com/sharedfiles/f ... d=68497033

Please play it and let me know what you think!
That's my first test chamber designed in PeTI.

Quote:
There's a secret to be found.
Timing is your friend. Turrets = boring. Not Franken Turret. He may seem a bit disoriented but, in the end, it will die.

Isn't amazing how gigantic the Multiverse is? How sad it is to jump from one Test Chamber to another and NEVER see any sign of friendship?
That's why "Competurn" came to life. To satisfy the needs claimed by the yelling of 230598 testing subjects like you, from dozens of different Earths. Stop crying of sadness and start to cry of happiness!
Don't let the lemons hit your eye. It will burn. And make you cry, again.

(Developed without any Hammering. Designed for the "MapCore Perpetual Testing Challenge")


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by Al Anselmo
http://anselmo.gd
Last edited by al anselmo on Sun May 20, 2012 10:30 pm, edited 3 times in total.
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Re: Post your workshop maps here

Postby convolution223 » Wed May 09, 2012 2:10 am

I hope this one isn't too confusing. It only takes about a minute to run through if you know what you're doing.

It's called Sim-pathy

http://steamcommunity.com/sharedfiles/filedetails/?id=68542668

Long live the Frankencube.
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Re: Post your workshop maps here

Postby RubyCarbuncIe » Wed May 09, 2012 2:15 am

So many test chambers! There is no way I'll ever be able to play them all. On a completely unrelated subject to the abundance of tests. I released my second test chamber moments ago! :D

A Speedy Solution:
http://steamcommunity.com/sharedfiles/f ... d=68545308

For the third one though I'm going to run it through Hammer for some detailing. I also want it to be a test chamber where the player only has one Portal available to them.
"...those who would break the rules and laws are reguarded as scum, but those who would abandon even one of their friends, are worse than scum." -Obito Uchiha
Youtube Channel My Workshop
My Maps/Projects:
|
Maps:
RBC 1 RBC 2
Blue Walls
Converting Propulsion
One Week Creation
Secondary Fire
Flings Speed Patience
Ongoing Projects:
Alive & Kicking: Chamber 18 Secondary Fire


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Re: Post your workshop maps here

Postby madcat1030 » Wed May 09, 2012 2:32 am

I'm just about finished with my first map. Without numeric indicators as to what is supposed to be done first, I'm afraid it'll be impossible for anybody else to complete... Also, it's not very portal heavy. There's one puzzle (a long complicated one) and after that, it's all walking and pushing buttons and carrying spheres, then the big payoff. OMG I was happy about that bit. I'll post a link when I get the final (second) room complete.
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Re: Post your workshop maps here

Postby shad0w440 » Wed May 09, 2012 2:38 am

My first map ever :D
Double Fling With Cubes
http://steamcommunity.com/sharedfiles/f ... d=68506538
I've never made a full map on my own before XD
Last edited by shad0w440 on Thu May 10, 2012 12:26 am, edited 1 time in total.
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Re: Post your workshop maps here

Postby madcat1030 » Wed May 09, 2012 2:48 am

Oh my lord, I just looked at the main puzzle... INDICATOR LIGHTS ALL OVER THE PLACE. It's terrible looking... But... testing is just that, testing.

Well, here it is... Small test, Big leap...

http://steamcommunity.com/sharedfiles/f ... d=68549827
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Re: Post your workshop maps here

Postby gyarfi » Wed May 09, 2012 3:29 am

Here's mine: http://steamcommunity.com/sharedfiles/f ... d=68485742

Some feedback would be nice.
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Re: Post your workshop maps here

Postby Will T. » Wed May 09, 2012 3:34 am

Here's my third effort with the new editor. Takes a few minutes to compile on my machine, which is saying something; most P2 maps take under a minute for me. It is pretty darn big space-wise compared to other stuff I've tried.

I've incorporated all 3 types of gel, and I think I managed to (hopefully) avoid the ever-present exploitability issue with the conversion stuff. It doesn't get used for much here, but it does have its purpose. :)
There is no "N" in "Turret."
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Re: Post your workshop maps here

Postby Habzs » Wed May 09, 2012 3:41 am

Here's mine, Tractor Retract: http://steamcommunity.com/sharedfiles/f ... d=68692589

First map made in the editor. I have to say though, the indicator strips that are all over the place are quite ugly.
Last edited by Habzs on Thu May 10, 2012 1:28 am, edited 2 times in total.
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Re: Post your workshop maps here

Postby wildgoosespeeder » Wed May 09, 2012 3:46 am

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Single Player Tests - Excellent Partnership (Coop) - Single Player BEE Mod Tests
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Re: Post your workshop maps here

Postby Bulska » Wed May 09, 2012 4:25 am

I started building a map the minute the editor came out. I'm happy to release a puzzle mechanic I haven't seen a lot.

Step by Step
A logical thinking puzzle, split up into several little rooms.
Bring the laser to the end and always keep the Aperture Pedestal Button within reach.

Difficulty is a bit tougher than original test chambers.

Download link:
http://steamcommunity.com/sharedfiles/f ... d=68486759
Be advised that any noticable taste of blood isn't part of any test protocol. But is an unintended side effect of the Hand-Held-High-Energy-Pellet.
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Re: Post your workshop maps here

Postby cWeslec » Wed May 09, 2012 7:51 am

My second map, but first one made in the in-game map editor.

First map made with portal authoring tools but didn't release that map sadly.
Didn't have the time to finished that map. Maybe in time i release that one too.

Medium to Hard difficulty of level.

:: All Iron maps
- Hammer map: http://steamcommunity.com/sharedfiles/f ... d=71588202
- http://steamcommunity.com/sharedfiles/f ... d=71606763
- http://steamcommunity.com/sharedfiles/f ... d=68579866

:: No Escape
- http://steamcommunity.com/sharedfiles/f ... d=72127763
Last edited by cWeslec on Tue May 15, 2012 11:57 am, edited 3 times in total.
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Not So Simple 1.1

Postby hekoone » Wed May 09, 2012 7:58 am

A not-so-simple chamber!
And yes, the puzzle can be solved in a not-messy way very quickly, in 30 seconds.
The conversion gel "spamming" is worthless. Try to think first!

http://steamcommunity.com/sharedfiles/f ... d=68554784

Update 1.1: timed conversion gel flow to avoid spam and make the puzzle more tricky.
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Re: Post your workshop maps here

Postby mZLY » Wed May 09, 2012 8:14 am

As predicted; pointless thread is pointless. Everyone whoring their test and not looking at anyone else's. Utter chaos. :lol:
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